HUMANKIND is a historical strategy game, where you’ll be re-writing the entire narrative of human history and combining cultures to create a civilization that’s as unique as you are. Here is an overview of the game, via SEGA: “With our history in this space, we know that we’ll be able to deliver a deep strategy experience that really shines on consoles.” So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.“As big fans of HUMANKIND, we’re ecstatic to partner with SEGA and Amplitude to bring this amazing game to new audiences,” said Aspyr senior director of business development Michael Blair in a press release. Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. William Parks is an editor at Game Rant with a background in visual arts. As well as increasing City Cap by 3, the Space Orbital Tech also grants a large amount of Fame and Humankind's Space Station project. Space Orbital (Contemporary Era) +3: The Space Orbital Tech will probably be too late in the Tech tree to be useful for most players, coming right after Fighter Jets.As well as increasing City Cap, Urban Planning reduces the Production cost of Common Quarters and unlocks the Police Force Infrastructure. Urban Planning (Industrial Era) +1: Urban Planning can be found right at the end of Industrial Era, after the Electricity Tech.As well as increasing City Cap, Supply Lines will automatically create roads between Outposts, and unlock the Grain Silo Infrastructure. Supply Lines (Early Modern Era) +1: Supply Lines breaks the trend of City Cap increases in the Science-themed section of the Tech Tree, and can be found after Centralized Power instead.As well as increasing City Cap, Theology also unlocks the Manuscript Atelier Infrastructure and Festival Project. Theology (Medieval Era) +1: Theology can be found only two Techs on from Philosophy, also on the top-line of the Technology Tree.As well as increasing City Cap, Philosophy also unlocks the School and all-important Research District. Philosophy (Classical Era) +1: Philosophy is one of the first Techs in Humankind's Classical Era, but requires players to have already completed Calendar and Writing in Ancient. For players who are looking to expand their Empire, here is a list of all the Technologies that award City Cap: More specifically, there are a total of five Technologies that grant bonus City Capacity when researched, one for each of the game's Eras past the Ancient. The most basic way to raise the Humankind City Cap in this 4x game is to research certain Technologies from the Tech Tree.
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